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For a while now I've been using Duane Johnson's TextMate Footnotes plugin with my Rails development. It's been the biggest boost to my productivity since I started using Rails. I kind of assumed that most Rails developers were using it, but apparently it's not as widely known as it should be.
I first learned about footnotes from Geoff Grosenbach, when he interviewed me last year for the Ruby on Rails Podcast. Geoff mentioned that it links lines from a Rails stack trace (displayed in the browser in development mode) so that clicking will open the appropriate file in TextMate, positioned to the correct line. Nice!
But it does more than that. When there is no error and your page renders correctly, the plugin adds "footnotes" to it: a little div at the bottom of the page with useful features for development and diagnosis:
You can show the contents of the current session, current cookies, the parameters passed to the controller, and the last 200 lines of the Rails log. But the most useful things are the links that ask TextMate to open the controller, view, layout, and other important files that Rails used to build that page. (It only does all this when the app is running in development mode, of course.)
If you're doing Rails development on OS X, install it this way:
$ script/plugin install -x http://macromates.com/svn/Bundles/trunk/Bundles/Rails.tmbundle/Support/plugins/footnotes
If you aren't on OS X, I know there are ways to define URL schemes like the "txmt" scheme TextMate defines on OS X. What are you waiting for? Arrange for "txmt:" URLs to open your favorite editor appropriately, install footnotes, modify it (to remove the "only on OS X" code), and have fun!
I’m always interested in the things that other fields can teach us about my own field of programming. My blog on bridge building from a few weeks ago is one example; I also recall when Dave Thomas pointed out some relevant phrases from the U.S. Marine Corps’ document on Warfighting, and of course Dave and Andy learned about the Dreyfus Model of Skill Acquisition from reading about the nursing profession.
Now Greg’s found a delightful example from the world of woodworking. Read Greg's blog, and the short article it links to.
"So in your leisure or in your active moments, if you wish to advance, you must be alert."
Every now and then I hear someone compare software development to bridge building. (Bridge building, of course, is just a placeholder here for "real engineering," which in the speaker’s mind is much cleaner and more manageable than the current messy state of software development.) Sometimes it’s "software development isn’t like building bridges," while on other occasions it’s "software development should be more like building bridges." In either case, though, the implication is clear: bridge building is predictable, rote, unexciting, very manageable work, and software development is not. The only difference is whether the speaker likes software development the way it is, or wishes it could be different.
I think both positions are misinformed. And no, I’m not about to pull out my magic prescription for how to solve all the software industry’s problems by making it more like bridge building. In my experience, software developers tend to have an idealized, unrealistic view of what "real engineering" is like. Sure, some kinds of bridges are so well understood by now that there’s very little risk involved; freeway overpasses and the like are churned out regularly and routinely (in much the same way that simple CRUD applications, whether web- or desktop-based, are usually safe bets for even inexperienced development teams). But from what I’ve learned, bridge building in general is a lot more like modern software development than most people realize. And I think the software industry can learn some lessons from the history of bridge building.
Take, for example, the bridges of Swiss engineer Robert Maillart. His best known bridge, Salginatobel, was just featured in a really nice piece about some of the best man-made structures.
Maillart was seeking new designs that would take advantage of the properties of a new material: reinforced concrete. It had been in use for some time, and builders had figured out how to work with it, but Maillart realized that reinforced concrete had unique properties that would permit the use of new forms, resulting in significant savings (due to reduced material costs).
The formal methods used by civil engineers at the time weren’t up to the challenge of analyzing these structures (known today as "hollow box arches" and "deck-stiffened arches"). Maillart verified the designs empirically, by building models, rolling barrels full of concrete over them, etc. etc. The civil engineering establishment of the day vilified him as a charlatan who was endangering lives and cheating his customers by building bridges that would fall down. But he got customers anyway, because his designs were much, much cheaper to build. (The fact that they were strikingly beautiful didn’t hurt.)
Another engineer of the time was Leon Moisseiff, a strong proponent of formal methods and the developer of "deflection theory," at the time the state of the art in mathematical analysis of suspension bridges. Moisseiff designed a bridge intended to be a showpiece for the power of deflection theory. It was the Tacoma Narrows bridge. After its famous collapse, other bridges that had been designed with Moisseiff’s assistance (such as the Golden Gate) were retrofitted with stiffening trusses. It turned out that deflection theory was deeply flawed in a way that nobody had yet realized.
One of Maillart’s bridges did fall down … after being buried under an avalanche. One was demolished because more capacity was required. The rest are still in use, and the forms he pioneered are now standard design taught to civil engineers. The math eventually caught up with Maillart’s methods. As the story I linked to above notes, Maillart is an inspiration to the current superstar of bridge design, Santiago Calatrava.
I think there are some important lessons here for the software profession. The lesson is definitely not that "real engineering" is a mechanistic, purely construction-oriented process, which is the lesson that is usually assumed when software is compared to bridges.
Note: I have at best an interested layman’s knowledge of the history of bridge engineering. Sources include Henry Petroski’s wonderful Engineers of Dreams: Great Bridge Builders and the Spanning of America for information about Moisseiff, and David P. Billington’s article "The Revolutionary Bridges of Robert Maillart" (from the July 2000 edition of Scientific American). For what I believe to be the best description of the true relationship between software development and other engineering disciplines, I encourage you to read "What is Software Design?", Jack Reeves’ brilliant essay.
This episode is a bit of a change for the Ajaxians; rather than being an interview with one person or team, it’s a more formally produced analysis piece, with comments from several JavaScript and Ajax experts, only some of whom are really associated with the project. I lead off with a discussion about why current implementations of JavaScript are rather slow, but then Brendan Eich and Kevin Lynch (from Mozilla.org and Adobe, respectively) talk about the project, along with Alex Russell and representatives from the IE team and Zimbra.
Ben and Dion are planning to use a similar format for upcoming episodes, and I’m thrilled—I think it works really well, providing a continuity and depth of analysis that you just don’t get from a single interview. Bravo, guys!
Avi has blogged before about the idea of implementing Ruby on an existing, fast Smalltalk VM (the object models of the two languages are very, very close; the biggest hurdle would be Ruby’s richer method argument handling).
But, as Avi points out, the open-source availability of Strongtalk, including the VM implementation, is a big development. Although it’s now ten-year-old technology, Strongtalk nevertheless represents the state of the art in dynamic language implementation. Strongtalks basic principles of operation have been widely known for years (although apparently not by Joel), but actual implementations of those ideas have all been in proprietary products. (The Hotspot source is available, but not as widely as a true open-source products.) For OSS developers who want to learn, the closest they could get to a cutting-edge dynamic language implementation has been Self. But although the techniques in Strongtalk originated in Self, the Strongtalk team took them a lot farther.
Sun’s HotSpot VM for Java already incorporates these techniques, so JRuby is already on track to take advantage of them. I don’t know that much about the CLR, but it wouldn’t surprise me to learn that it uses similar ideas, which bodes well for IronPython and an eventual Ruby implementation for the CLR. But there’s still a performance limitation imposed by the mismatch between object models, and the unavoidable mapping layer that implements one atop the other.
Mr. Malsky, I predict that in three years, Ruby will have performance rivaling Strongtalk’s — whether by someone adapting Strongtalk itself to run Ruby, or by mining it for techniques that can be rolled into YARV or some other VM project.
(Well, maybe three years is a bit optimistic. But I can hope.)
For several of us sitting in the back, "ten virtual machines built inside every metaclass" was one of the biggest laugh lines of the evening.
Of course, it’s still absurd — but maybe only by two or three orders of magnitude instead of four. I’m amazed at what’s happening in the world of Ruby and high-performance virtual machines. I’m personally aware of seven (!) projects to either build a Ruby VM or implement Ruby on an existing VM:
Naturally, there’ll be some winnowing of these options over time. But it seems clear that the Ruby community will end up with at least three solid VM options: YARV, JRuby and some variety of Ruby on the CLR. The core Ruby developers are strongly committed to YARV. The CLR version is too important not to do (and to my mind, last week’s announcement of IronPython 1.0, still as an open source project, makes a mature Ruby implementation on the CLR even more likely). And of course, Sun has now hired the two main JRuby developers, throwing at least some of their weight behind that project.
Come on, guys! Three years? Ruby will have three virtual machines that’ll run in every kind of IT environment by then. Be creative!
(And there is still room for serious creativity there. I’ll write more about that soon.)
I’ve been a huge fan of the idea of Naked Objects since I first saw Richard Pawson talk about the idea at OOPSLA in 2000. (He called the idea "expressive systems" then, but only the name has changed.) I introduced the idea to Dave Thomas at OOPSLA the following year, and he began spreading the word through a series of talks at NFJS symposiums.
Unfortunately, programmers who became interested in Naked Objects as an application-development strategy frequently turned away from it again after becoming frustrated with the poor quality and design of the default naked objects application framework. Eitan, however, took a better approach: he decided to write a better framework. And he wrote it in the context of a real application he was developing for his employer, which is always the best way to drive framework design: validating ideas in the crucible of real-world constraints. The resulting framework is JMatter, and it’s a great tool. If you’ve ever wanted to explore Naked Objects as a way of building cool, powerful business applications quickly — or if you’ve already tried Naked Objects but decided it wasn’t ready yet — you owe it to yourself to give it a try.
(Disclaimer: my enthusiasm for JMatter has nothing to do with the fact that my visage is prominently featured in one of Eitan’s sample application screenshots. Quite to the contrary, in fact. :-)